Active maths uses PE and physical activity to raise achievement in Maths. It helps to support progress and attainment across the whole school, and raises aspirations to narrow the learning gap.
The benefits of active learning in the classroom are widely acknowledged in a variety of areas of the curriculum. Not only does it allow core curriculum subjects such as Maths to be taught in a fun and engaging way, but increases physical activity in children when meeting recommended standards is challenging.
Written in line with the Maths Curriculum, the Active Maths solutions available will help guide school staff to deliver engaging and innovative leaning. It also allows children to access an alternative learning style which is particularly effective with young people who find more traditional methods challenging. By drawing on their enthusiasm for sport and physical activity, using active maths can help to raise attitudes and increase attainment in Maths.
- Active Learning e-learning module (5 sections, assessment & digital badge)
- Active Maths e-learning module - (2 sections & assessment)
- 7 digital resources
- Teacher resource guidance document
- 10% discount on Maths of the Day online subscription (www.mathsoftheday.org.uk)
With a recommended learning time of three hours across seven sections of two modules, Active Maths e-learning and digital resources is a comprehensive and effective training and delivery aid for practitioners wanting to provide engaging active learning in maths.
Module 1 - Active Learning
- Using the context of PE and school sport
- Using values developed in PE and school sport
- Using skills developed in PE and school sport
- Using the pedagogy of PE and school sport
- Give it a go
Learners will work their way through each section, towards an assessment quiz and a digital badge.
Guide time 2 hours
Module 2 – Active Maths
- The case for active learning in maths
- An active approach to learning
Learners will work their way through the e-learning content package and then complete the quiz to achieve a digital badge.
Guide time 1 hour
Overall guide time – 3 hours
Digital resources will be available to access from the e-learning platform
Once you have purchased Active Maths, you will be sent an auto email confirmation. When we have received payment, one of our team will be in touch with your e-learning enrolment details where the online resource cards and teacher guidance will be available. Please note, we will be unable to distribute any enrolment details until full payment for the product has been received.
The subscription allows the user 12 months from date of enrolment to complete the e-learning. During the 12 month licence period, each learner may log into the e-learning account unlimited times. After this time, if the e-learning has not been completed, the user (if wishing to finish the e-learning) must renew their enrolment and re-purchase the subscription.